Sandy : Flash – Enable To Create 3D object In Flash Using As3
Sandy3D is a engine for the Adobe Flash patform. Hence the AS2 version of Sandy3D is designed for the ActionScript Virtual Machine 1 (AVM1) and the AS3 version of Sandy3D is designed for AVM2.
The engine’s capabilities are related to the performance of the virtual machine, which does not provide any native 3D nor hardware acceleration (the Flash 10 player introduces some 3D features, but we speak here of Flash 9 and earlier versions).
Sandy3D currently provides the following features :
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Sandy3D uses the Flash vector rendering engine. Some tests with real rasterization have been done, but the result is too slow for a correct resolution.
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Frustum culling with two levels : bounding sphere and bounding box.
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Frustum clipping. It provides better quality rendering for immersive worlds.
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Basic mean depth sorting. It is inaccurate but fast. All the work has to be done at the modelisation level.
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Managment of Sprites and oriented Sprites. As a sprite can have any native displayable flash objects, you can have video, interactive element, etc.
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Collada, 3DS and ASE external formats are supported.
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